The paring of white and inexperienced mana symbolizes a unity between peace and concord. These colours are paired for his or her capacity to guard and prosper. Gameplay smart, you get to realize a bunch of life and make your creatures develop to stomp. The mixture of those two colours leads to what is called Selesnya. So, allow us to check out my favourite guild from Ravnica listed below are 5 of the very best Selesnya decks.

5) Soul Inversion

You are watching: mtg white green

I’m Ashaya I communicate for the timber

Ramp large and stomp exhausting. Inexperienced and white grows quick for devastating energy. Person Ashaya for mana and for the sport successful harm

What’s enjoyable about this deck?

  • Landfall lets you ramp up mana quick
  • Performs devastating spells early on due to the mana manufacturing
  • Can out final aggro and preserve management gamers in test with a mid vary strategy
  • Board Wipes are included to wash up the board
  • Enormous stomping creatures

Tips on how to play this deck?

  • Deploy lands to your mana
  • Ramp asap with playing cards just like the cobra or caryatid
  • Solid creature spells and begin letting them deal harm
  • Use the landfall triggers to not simply acquire mana but in addition buff playing cards just like the mammoth
  • Play Ashaya permitting your mana and harm to be ridiculous then ship it in for the kill


2 Elder Gargaroth (M21) 179

4 Llanowar Visionary (M21) 193

4 Mazemind Tome (M21) 232

4 Fabled Passage (M21) 246

4 Ilysian Caryatid (ANB) 98

4 Skyclave Apparition (ZNR) 39

4 Ashaya, Soul of the Wild (ZNR) 179

4 Lotus Cobra (ZNR) 193

2 Yasharn, Implacable Earth (ZNR) 240

4 Plains (ZNR) 266

4 Forest (ZNR) 278

4 Emeria’s Name (ZNR) 12

4 Ondu Inversion (ZNR) 30

4 Kazandu Mammoth (ZNR) 189

4 Turntimber Symbiosis (ZNR) 215

4 Branchloft Pathway (ZNR) 258

4) Selesnya Counters

Concord is a perfect energy is the software to realize it

Play creatures that begin out tiny however develop into absolute behemoths with what you’ll solid. Use spells and talents to make these monsters develop.

What’s enjoyable about this deck?

  • Place counters on creatures and watch them multiply
  • In fact in these colours it might ramp
  • Low value spells for a lot of the deck
  • Blinking included to realize additional counters when issues return to the board
  • Even has mutate in it

Tips on how to play this deck

  • Drop the forests and planes onto the board
  • Play low value creatures we are going to make them higher as we play
  • Solid spells that mean you can place counters in your creatures and begin attacking
  • Proceed to assault and stack these counters on
  • Upon getting sufficient energy on board swing in for the kill


2 The Nice Henge (ELD) 161

4 Stonecoil Serpent (ELD) 235

4 Temple of A lot (THB) 248

2 Gemrazer (IKO) 155

2 Basri Ket (M21) 7

2 Basri’s Lieutenant (M21) 9

4 Speaker of the Heavens (M21) 38

2 Elder Gargaroth (M21) 179

2 Primal May (M21) 197

3 Scavenging Ooze (M21) 204

4 Conclave Mentor (M21) 216

See more: The Ghosts of Creuss | Ring Run

2 Fabled Passage (M21) 246

4 Luminarch Aspirant (ZNR) 24

1 Skyclave Apparition (ZNR) 39

2 Oran-Rief Ooze (ZNR) 198

2 Swarm Shambler (ZNR) 207

1 Plains (ZNR) 266

2 Forest (ZNR) 278

4 Branchloft Pathway (ZNR) 258

3) The Retreat of Ashaya

Kitty needs land-drop?

Combining the facility of landfall and counters with the soul of the wild. The deck will get its identify from Ashaya and Felidar retreat. Having the 2 out is the focal piece of the deck, which suggests when you’ve got that you’ve got the sport.

What’s enjoyable about this deck?

  • Token manufacturing with Feldiar retreat
  • Mana ramp included as all the time
  • Comparatively low cost spells for a lot of the deck
  • Ashaya is again and doubtless not leaving any of those lists
  • Counter stacking potential is excessive

Tips on how to play this deck

  • Deploy lands for mana you will have it
  • Use that mana to solid the cobra for ramp
  • Abuse landfall to ramp and in addition to position counters on creatures
  • Play Ahsaya and Feldiar retreat to simply begin spamming cats on the board
  • Swing out with the massive fluffy counter heavy cats


6 Forest (DAR) 266

4 Plains (DAR) 253

2 Return of the Wildspeaker (ELD) 172

4 Fabled Passage (ELD) 244

2 Temple of A lot (THB) 248

4 Conclave Mentor (M21) 216

3 Fearless Fledgling (ZNR) 15

4 Felidar Retreat (ZNR) 16

2 Ashaya, Soul of the Wild (ZNR) 179

4 Inscription of Abundance (ZNR) 186

4 Lotus Cobra (ZNR) 193

4 Oran-Rief Ooze (ZNR) 198

4 Swarm Shambler (ZNR) 207

4 Murasa Rootgrazer (ZNR) 229

4 Kazandu Mammoth (ZNR) 189

2 Turntimber Symbiosis (ZNR) 215

3 Branchloft Pathway (ZNR) 258

2) Yorion Meals

The sky serpent is rarely glad!

Yorion’s hybrid mana prices permit us to feed him in these colours. This blinking deck makes Nabisco’s meals manufacturing look lame as compared. Make meals by blinking permanents that is all you gotta do and when you’ve had sufficient of the meals swing out for sport

What’s enjoyable about this deck?

  • Yorion permits for loads of blinking
  • Meals token creation in bulk
  • Loads of tasty ramp to go along with the meals
  • Mid vary technique lets you play offense and protection
  • Let your creatures battle to kill with out having to enter fight

Tips on how to play this deck

  • Deploy lands you already know you must
  • Begin off ramping with the goose
  • Use removing as wanted you possibly can exile a bit however not typically time it cautiously
  • Play Yorion as quickly as you possibly can when you will have one thing blink worthy
  • Blink and make meals til your overwhelm the board


4 Gilded Goose (ELD) 160

2 Charming Prince (ELD) 8

2 Glass Casket (ELD) 15

2 The Nice Henge (ELD) 161

See more: Building Mono-Red, -White, and -Black in Commander | Ring Run

4 Path of Crumbs (ELD) 179

4 Depraved Wolf (ELD) 181

2 Elspeth Conquers Demise (THB) 13

2 Omen of the Solar (THB) 30

4 Temple of A lot (THB) 248

1 Kogla, the Titan Ape (IKO) 162

4 Yorion, Sky Nomad (IKO) 232

4 Llanowar Visionary (M21) 193

4 Skyclave Apparition (ZNR) 39

4 Plains (ZNR) 380

6 Forest (ZNR) 384

2 Emeria’s Name (ZNR) 12

2 Tangled Florahedron (ZNR) 211

3 Turntimber Symbiosis (ZNR) 215

4 Branchloft Pathway (ZNR) 258


I’d moderately put an image of the Ozolith then one other Scute Swarm high slot image

Throughout Zendiakr normal it’s no shock {that a} deck utilizing this mechanic takes the highest of the listing. Deploy these lands and multiply the swarm. Severely, can we please ban this card already?

What’s enjoyable about this deck

  • Options the insane ban worthy energy of Scute Swarm
  • Tons of landfall triggers that get out of hand quickly
  • You even can stack counters on creatures
  • Shockingly it doesn’t have mutate as a result of it’s that sturdy with out it
  • Oh and the way might I neglect the deck can ramp due to the lands you’ll continuously have coming into the board

Tips on how to play this deck

  • One final time, deploy lands for mana
  • Play your ramp and play extra lands
  • Developed an awesome board state because the triggers proceed to multiply
  • At this level it’s best to have the swarm on board if not proceed to windmill slam that insect below your management
  • Spam out as many lands as you possibly can and let that swarm do what it needs and watch all of the landfall triggers simply dominate the sport and win with the absurd tokens you’ll make.


1 Chainweb Aracnir (THB) 167

1 The Ozolith (IKO) 237

2 Conclave Mentor (M21) 216

4 Fabled Passage (M21) 246

4 Fearless Fledgling (ZNR) 15

3 Felidar Retreat (ZNR) 16

2 Historical Greenwarden (ZNR) 178

3 Lotus Cobra (ZNR) 193

4 Roiling Regrowth (ZNR) 201

4 Scute Swarm (ZNR) 203

4 Territorial Scythecat (ZNR) 213

3 Murasa Rootgrazer (ZNR) 229

2 Yasharn, Implacable Earth (ZNR) 240

5 Plains (ZNR) 380

9 Forest (ZNR) 384

2 Kazandu Mammoth (ZNR) 189

2 Tangled Florahedron (ZNR) 211

3 Turntimber Symbiosis (ZNR) 215

2 Branchloft Pathway (ZNR) 258

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