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Path of Exile Wiki | Ring Run
Path of Exile Wiki | Ring Run

Corrupted Blood is a debuff that inflicts physical damage over time to the affected target. It should not be confused with bleeding, an ailment with a similar effect.

Mechanics

Corrupted Blood can stack up to ten times.

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Just like other sources of physical damage over time, the damage is not reduced by armour, but it will be reduced by any other means of physical damage reduction, such as endurance charges or Immortal CallImmortal CallSpell, Duration, GuardLevel: (1-20)Cost: (21-36) ManaCooldown Time: 3.00 secCan Store 1 Use(s)Soul Gain Prevention: 0 secCast Time: InstantRequires Level 34Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard ringrun.com 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect Duration1% increased Cooldown Recovery Rate-0.1% less Physical Damage taken per Endurance Charge removed0.1% less Elemental Damage taken per Endurance Charge removedBase duration is 1 seconds(25-34)% less Elemental Damage taken(25-35)% less Physical Damage taken15% less Physical Damage taken per Endurance Charge removed20% increased Buff Duration per Endurance Charge removedThis Skill’s Cooldown does not recover during its effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Immortal Call skill ringrun.com.

Using a flask with the of Staunchingof StaunchingSuffixImmunity to Bleeding and Corrupted Blood during Flask effectRemoves Bleeding and Corrupted Blood on use suffix will remove all Corrupted Blood stacks and prevent any more being added during the flasks effect. Corrupted blood can also be completely avoided by using a jewel with the corrupted implicit modifier Corrupted Blood cannot be inflicted on you. A non-jewel Delve mod of the same mod text, can also be found in the Azurite Mine.

Sources

  • Hitting enemies with the Corrupting FeverCorrupting FeverSpell, Duration, PhysicalLevel: (1-20)Cost: (78-520) LifeCast Time: InstantRequires Level 16Draws out your own blood to power a buff for a duration, letting this skill inflict the Corrupting Blood debuff on enemies you hit, dealing physical damage over time for a short secondary duration. The buff’s duration will be refreshed if you spend enough life before it ringrun.com 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect Duration0.5% reduced Life Cost1% chance to inflict an additional Corrupted Blood DebuffBase duration is 6.00 secondsDeals (7.8-335.4) Base Physical Damage per secondBase secondary duration is 1 secondsBuff Duration is refreshed after you spend a total of (26-205) LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Corrupting Fever skill ringrun.com buff active.
  • Hitting a monster with the Corrupting Blood Nemesis affix gives one stack.
  • Killing a monster with the Corrupted Bloodline Bloodline affix gives one stack.
  • Standing in the Rain of Blood created by Dominus’ final form gives one stack per second.
  • Being hit by the Cleave attack of Dominus’ final form gives two stacks.
  • Being hit by the Cleave attack of Q’ura (or K’aj Q’ura, the map variant in Vaal Temple MapVaal Temple MapMap Level: 83Map Tier: 16Guild Character: >Voices. Visions. Violence. They will haunt these grounds for all of ringrun.comel to this Map by using it in a personal Map Device. Maps can only be used once.) gives two stacks, or eight stacks in the enraged form.
  • Being hit by the Hyper Beam Barrage skill of Sirus, Awakener of Worlds gives five stacks.
  • Being hit by melee attacks of Kosis, The Revelation knockbacks and gives one stack.
  • Standing in the beams during the fight with Ahuatotli, the Blind.

Active skill gems

Skill gemStr.Dex.Int.Lvl.Corrupting FeverCorrupting FeverSpell, Duration, PhysicalLevel: (1-20)Cost: (78-520) LifeCast Time: InstantRequires Level 16Draws out your own blood to power a buff for a duration, letting this skill inflict the Corrupting Blood debuff on enemies you hit, dealing physical damage over time for a short secondary duration. The buff’s duration will be refreshed if you spend enough life before it ringrun.com 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect Duration0.5% reduced Life Cost1% chance to inflict an additional Corrupted Blood DebuffBase duration is 6.00 secondsDeals (7.8-335.4) Base Physical Damage per secondBase secondary duration is 1 secondsBuff Duration is refreshed after you spend a total of (26-205) LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.Corrupting Fever skill ringrun.comN/AN/AN/A16

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NameDomainGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn WeightingV2CorruptedBloodImmunityCorruptedMiscCorrupted33Corrupted Blood cannot be inflicted on youjewel 1000default 0V2CorruptedBloodImmunityAbyssalJewelCorruptedAbyss JewelCorrupted33Corrupted Blood cannot be inflicted on youdefault 1000

Delve drop-only modifiers

The following mod can only be found in item from certain node of the Azurite Mine:

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.Statsof the Underground60Corrupted Blood cannot be inflicted on you

The following monster modifiers are related to Corrupted Blood:

Readmore: Abyss | Ring Run

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsCorrupting BloodNemesis40N/ACorrupted BloodlineBloodlines1Each Corrupted Blood stack deals 10.4% of average Monster Damage per second for every 20 Pack Members (Hidden)Corrupted BloodlineBloodlines1Each Corrupted Blood stack deals 9.4% of average Monster Damage per second for every 20 Pack Members (Hidden)Corrupted BloodlineBloodlines1Each Corrupted Blood stack deals 7.3% of average Monster Damage per second for every 20 Pack Members (Hidden)Corrupted BloodlineBloodlines1Each Corrupted Blood stack deals 8.3% of average Monster Damage per second for every 20 Pack Members (Hidden)Corrupted BloodlineBloodlines1Each Corrupted Blood stack deals 6.2% of average Monster Damage per second for every 20 Pack Members (Hidden)RigwaldWolfFormCorruptedBloodAndMaimUnique1N/A

Version history

Version Changes 3.14.0

  • The Corrupted Blood debuff has been updated. It now has a maximum stack size of 10 and is now consistently treated as being completely separate from Bleeding.
  • Various Bleeding-specific modifiers that may have previously applied to Corrupted Blood will no longer apply. Modifiers that affect both Bleeding and Corrupted Blood such as the of Staunchingof StaunchingSuffixImmunity to Bleeding and Corrupted Blood during Flask effectRemoves Bleeding and Corrupted Blood on use modifier on Flasks have had their descriptions updated to reflect this change.
  • Monsters that apply Corrupted Blood have been balanced around these changes accordingly. Corrupted Blood applied by Monster modifiers now have different values, and these values are now calculated based on the Monster’s level rather than its main hand damage, so some effects which raised Monster attack damage no longer scale Corrupted Blood in unintuitive ways.

3.8.2

  • Corrupted Blood now plays audio each time it is applied to a player.

3.6.4

  • Fixed a bug where some “Bleeding cannot be inflicted on you” modifiers did not prevent Corrupting Blood from being inflicted on you.

1.0.0

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  • Introduced to the game.
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